- 21 Nov, 2019 4 commits
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David Flynn authored
This adoption permits encoding the geometry positions in an order other than {x,y,z}. The --geometry_axis_order option causes the encoder to load data from the ply file in a different order. The order is signalled in the SPS and the decoder will label the output axis as appropriate.
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This commit enables the codec to encapsulate more than one frame in the coded bitstream. The number of frames to encode is controlled by the frameCount option. Support is added to encode multiple source frames from separate ply files based on a template input file name. A printf-like "%d" directive acts as a placeholder for the current frame number. Decoding functions in a similar way with a each frame decoded from the bitstream being written to a separate ply file named according to a template pattern. The first frame number used for file I/O may be set using the firstFrameNum option.
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David Flynn authored
This adds: - a frame_idx syntax element to every geometry slice header. - (decoder) handling of a frame boundary data unit. Frame boundaries are represented by changes in the value of frame_idx or by the presence of a frame boundary data unit.
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This provides a means to achieve spatial scalability for a G-PCC bitstream. For bitstreams encoded with aps_scalable_enabled_flag set, the decoder may partially decode the geometry octree (minGeomNodeSizeLog2) and the corresponding point attributes. The functionality is achieved by constraining the LoD generation process to align with partial geometry decoding.
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- 12 Aug, 2019 1 commit
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Rather than code bypass bins using a simplified mode of the arithmetic coder, this commit adds the ability to signal bypass bins in a separate byte-reversed sub-stream.
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- 16 Apr, 2019 1 commit
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This commit introduces control of the quantisation step size using the familiar HEVC | AVC quantisation parameter.
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- 06 Feb, 2019 2 commits
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David Flynn authored
This commit provides a basic frame work for partitioning a frame into multiple slices, with the continued assumption of single-frame sequences. The decoder is modified to independently decode each slice and accumulate decoded points in a buffer for output. The encoder is updated to support partitioning the input point cloud into slices and to independently code each slice. Points from reconstructed slices are accumulated and output at the end of the frame period. The partitioning process (partitioning methods are defined in partitioning.cpp) proceeds as follows: - quantise the input point cloud without duplicate point removal or reordering points. - apply the partitioning function to produce a list of tiles and slices, each slice having an origin, id, and list of point indexes that identify points in the input point cloud. - producing a source point cloud for each partition as a subset of the input point cloud. - compressing each partition (slice) as normal by quantising the partitioned input. Recolouring is necessarily performed against the partitioned input since the recolouring method cannot correctly handle recolouring a partition from a complete point cloud. NB: this commit does not provide any partitioning methods.
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David Flynn authored
This commit provides support for each slice to have an origin specified relative to the sequence bounding box. Reconstructed points are offset by the slice origin prior to inverse scaling and translation.
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- 05 Feb, 2019 4 commits
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David Flynn authored
- calculates the sequence bounding box at the start of encoding (in original coordinates as a decoder may reconstruct it) - signals bounding box in SPS - disables signalling of geometry box origin (always 0)
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David Flynn authored
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David Flynn authored
- signal geom_slice_id / attr_geom_slice_id in geometry / attribute header. - attr_geom_slice_id set to current geom_slice_id to maintain relationship between attribute and geometry. - increment geom_slice_id after each round of encoding. - decoder checks that the attribute payload's attr_geom_slice_id corresponds to the most recently decoded geometry payload.
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David Flynn authored
This commit provides trisoup_node_size_log2 as a replacement for the following HLS syntax variables: - geom_codec_type (redundant wrt. triangle node size derivation) - trisoup_depth (redundant wrt. bounding box) - trisoup_triangle_level (semantics simplified) The following config options have been removed: - geometryCodec (redundant wrt. trisoup_node_size_log2) - triSoupLevel (replaced by trisoup_node_size_log2) - triSoupDepth (unnecessary) - triSoupIntToOrigScale (redundant wrt. positionQuantizationScale)
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- 31 Oct, 2018 4 commits
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David Flynn authored
This commit adds an arithmetic codec interface class that allows a compile time choice of arithmetic codec implementation. Context types are renamed to support compile time selection, and existing support functions that were added to the third-party arithmetic codec are moved to the wrapper.
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This commit integrates a c++ trisoup codec, replacing the previous matlab implementation. The provided code has been reworked to avoid duplicating code, dead code, and operate with the current HLS.
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David Flynn authored
This commit splits the handling of the geometry brick header and octree geometry coding. The encoder/decoder classes now take care of coding the header, while the geometry coder handles the geometry coding itself.
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David Flynn authored
This commit moves method definitions out of a header file into a separate compilation unit.
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